

"I'm thinking of updating the caster for the next playtest."Caster's spell capacity should now work properly.".Don't know - ".not too shy about making it public and sharing, but we'll have to see if that's possible.".Plans to release work-in-progress concept art?.For now, no - but "nothing is definitive about that.".Merge surviving solo + partial teams into full 3-man teams when starting up the next level of the dungeon?."It is more thrilling to lose everything when you die.".Temporary tool to use magic, even if you're not a caster.Not enough personnel to simultaneously run (and monitor) testing servers while undergoing continuous content / system development (with the implication being that they care about doing both well, with the given level of resources) - so it's only going to be one or the other, never both at the same time.I have no intention of working with a company that interferes with making games freely." "We are currently independent (company)."The company was established on November 1st of last year.".Dev team (resources, condition of personnel).Releasing new classes / made any yet: "Now start making.Bard: "The bard uses other weapons and musical instruments as his weapon.".Bard: not sure if this class will make it or not into the next play-test."There will never be any special buffs for solos.".Going to be one of the last things they're going to think about.Yes or no, will it ever exist: thinking of doing an experiment, but solo queue is basically NOT the direction that they want.Paraphrased, unless you see quotations - then it's literal word-for-word from the developers. Quick re-cap of some of the answers from the developer's Q&A session (yesterday's ~AM session, paraphrased): The all-father has spoken.
