
* Declare "1-away" (riichi) and let the game play itself until you winĪavygeil patiently attempts to teach me how to play, while I brashly "wing it": * After anyone's turn, meld the tile any player just discarded, to form a triple (pon) or quad (kan) of the same tile (note: you can "kan" your own draw since a quad melds 4 tiles, you draw another tile) * On your turn, instead of chii, draw a tile from the deck, and discard a tile * On your turn, meld the tile the player on your left just discarded, to form a run e.g., 4-5-6 of the same suit (chii) * Duplicate sequence in same suit? Valid. however, there are many advanced rule sets and if something sounds interesting, it's probably a rule: All sequences (3-4-5 etc.) with some exceptions (pinfu)Ĥ. Declare "1-away" without assistance (riichi)ģ. Three winds matching the round (East or South) or your seat position, or three dragonsĢ. If a player's score becomes negative, the game ends prematurely.Īll of the following are valid simple yaku:ġ. Bonus tiles and extra yaku score more points.

If another player wins the round, you lose points. This is the best introduction video I found: Each player is dealt 13 tiles, and whoever makes the first valid hand ("yaku" - usually 3 runs plus a pair) wins the round. Riichi (Japanese) Mahjong is a 4-player turn-based strategy game enjoyed by amateurs and professionals alike.
